Crafting is a secondary profession that allows you to create items using various materials and supplies. Item crafting is subject to chance and can fail. The skill Luck and also leveling up the Crafting skill increases the chance of producing an item. Crafting is only available to Marines who have improved the skill Knowledge. Note that each time the skill Knowledge is increased by 1 level, 1 new item is added to the crafting menu that can be crafted (exceptions are level 6 and 10); Crafting influences your efficiency in creating them.
Level 1 Knowledge allows you to produce First Aid Kit
from Bandages
Mana cost : 20.
Cool down : 5 seconds.
Level 2 Knowledge allows you to produce Shockwave Grenade
from Gunpowder.
Mana cost : 30.
Cool down : 10 seconds.
Level 3 Knowledge allows you to produce Electric Liquid
from Thunderbloom Bulb.
Mana cost : 20.
Cool down : 4 seconds
Level 4 Knowledge allows you to produce Electromagnetic Grenade
from Electric Liquid and Lodestone.
Mana cost : 25.
Cool down : 20 seconds.
Level 5 Knowledge allows you to Generate Heat to extract Iron from Iron Ore and Gold from Gold Ore.
This talent also allows you add coal to an Iron Bar to acquire a Steel Bar.
Mana Cost : 25.
Cool down : 6 seconds.
Level 6 Knowledge allows you to teleport your hero in the Battleship
Mana Cost : 10.
Cool down : 300 seconds.
Level 7 Knowledge allows you to create a Power Armor
from a Steel Bar and a Power Crystal
Mana Cost :150.
Cool down : 30 seconds.
Level 8 Knowledge allows you to create a Neutron Bomb
from a Steel Bar and a Nuclear Waste.
Mana Cost: 100.
Cool down: 25 seconds.
Level 9 Knowledge allows you to create a Neutron Gun
from a Steel Bar, a Power Crystal
and a Neutron Bomb.
Mana Cost: 200.
Cool down: 30 seconds.
Level 10 Knowledge allows you to use the skill Communicate to persuade aliens to join your team (see Communicate for more information).
Mana Cost :10.
Cool down : 30 seconds.
Additionaly, a higher crafting level gives you a better chance of creating the desired item.